Recent projects

Introducing MemCode PLC.

Time is a big part of the Mudlark studio. Barnes is all about the future — jetpacks and that — whilst Richard is obsessed with time travel (even running a micro-publishing imprint for it). I’m stuck in time, having spent too…

Derby 2061

Today we’re ‘releasing’ a new ‘thing’. It’s an experiment…a prototype…we’re not sure what it is yet…
Throughout the summer we’ve been playing with existing locative platforms. A lot…

Birmingham Civic Dashboard

One of our big ideas has been looking at approaches to “sense the city”. Ways that people can connect to the city as a friend. Ask it “how it is doing?” and ‘feel’ the cities wellbeing. Birmingham Civic Dashboard (BCD) is an experimental approach to this.

Digi Play poster

Digi-Play (Bangkok)

The British Council asked us to curate, develop and help produce a six week long event in Bangkok for March/April 2011 focusing on 3D animation work, game design, modern game production and video developments.
We were asked to develop…


Making Future Work

We’re pretty darned chuffed to have been one of four companies to take part in a new project in the East Midlands run by Broadway Cinema in Nottingham and funded by the Arts Council. It’s called ‘Making Future Work’…

Chromaroma

Chromaroma is a game that shows you your movements and location as you swipe your Oyster Card in and out of the Tube.
It connects communities of people who cross paths and routes on a regular basis, and encourages people to make new…

Playful

Playful is our yearly conference of inspiring talks given by technologists, futurists, game developers, playful pioneers, scientists, philosophers, bloggers, cyclists, and joggers.

World Of Love

World of Love is a one day extravaganza for indie game developers to chew the fat over everything related to their craft/practice/art. From the intricacies of development to dealing with publishing, we have some of the foremost UK indie developers on hand to share their absolute best.