Chromaroma Progress
Our online social game played over London using Oyster Cards is developing really well. 6 weeks into development we have a game running pulling in data from TFL. Working with large organisations can be “taxing” and working with (data+large organisations) * fear of opening data + potential commercial opportunities can be even more “taxing”.
One of the most interesting parts of the work is looking at how we visulise 13 million journeys a day, how important is time in the visulisations, and do we mean ‘real time’, or ‘perceived time’ or ‘time underground’
Read more on our Chromaroma blog.

